Isle of Dawn
The Isle of Dawn was separated from the continent of Kojan during the cataclysm. A village of battle hardened humans and a band of zealot hobgoblins have warred against each other for centuries on the Isle. Their mutual hatred for one another runs deep and even now they are locked in an ongoing struggle. Recently though, increasing numbers of ulvari have begun to surface on the island - much to the dismay of both the humans and the hobgoblins.
Weakened by their perpetual war, the humans aren't able to capably defend themselves. Even now, their villages burn as they frantically seek aid. The isle is in desperate need of heroes.
The Isle of Dawn is now available for new characters!
When creating a new character, you will now be presented with two options for your starting location. The Isle of Dawn will be one option, and the other option will be your selected Race's standard starting area.
PVP, Exchange Brokers, Death experience and tombstones are turned off on the Isle of Dawn.
Player levels have been capped at 10 on the Isle.
General Population
APW - Many of the "living" population are no longer immune to Soul Blight. Cast away happy necros!
Combat Balance - Fixed a bug that caused flat damage buffs to be applied to some abilities multiple times.
Pets are now able to start combat with a special attack.
Player summoning spells are now working outside of 30m.
Fix for Recall to House: Camping out immediately no longer resets the refresh timer for the Ability Recall to House.
Broker Changes
Broker time limit on items added. Initial time will be 14 days changeable by design.
All Markets combined into one.
Market cap increased to 50 items.
Markets will be reset on patch day or when code gets patched for internal servers.
Time left on a market item will be displayed in short time format on the broker window.
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